This is a simple 2d shooter game that features an infinite procedural generated space and randomly spawning enemies. It was designed as part of the Game Design and Development Course on Coursera. It's custom modifications includes:

1. Custom graphics for enemies and players

2. A procedural generated, infinite level that the player can roam

3. Randomly spawning enemies and asteroids

4. Custom UI backgrounds for all menus

5. A basic XP system

6. A rapid-fire power-up that increases the rate of fire and reduces the spread of the player's weapon system.

7. A Hit point system for enemies to make them more difficult.

8. Replacement of all the sound effects for weapons and explosions.

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Windows.zip 30 MB
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MacOS.zip 38 MB